Knockfall is a fast 3D brawler with one simple goal: knock everyone else off the arena. Every hit builds up damage, and the more damage a fighter has taken, the farther they fly. Dodge, recover from the edge with air jumps and dashes, then land the finisher that sends them over. Matches are online with up to 8 players, and bots fill empty seats so you never wait long. Play Brawl (most knockouts wins) or King of the Hill (hold the glowing zone alone to score; it moves every 20 seconds). Pick from speedsters, bruisers, strikers and all-rounders, and fight across three worlds: Sky Islands, Sci-Fi Mechs and Fantasy Realms. Practice against bots any time, add friends with a friend code, join a clan and climb the ranked leagues each season. No sign-up needed: pick a hero and start playing. Nothing is sold for real money here; gems are earned by playing (quests, the battle pass, achievements and daily rewards).

How to play:

- Move: W A S D or arrow keys (Z also moves forward on AZERTY)

- Look / aim: mouse

- Hit: left click or J

- Bolt: right click, E or K

- Jump: Space (press again in the air to double jump)

- Dash: Shift

- Slam: Q or L

- Ultimate: R or U

- Pause: P

- Gamepad supported. On phones and tablets: left thumb moves, on-screen buttons for hit, jump,

dash, slam, bolt and ultimate.

Also playable at https://knockfall.lumadro.com/

Android version on Google Play: https://play.google.com/store/apps/details?id=com.ascendantarena.game

Made by Lumadro (Ingot Supply, LLC). Free, no ads, no sign-up.

How it was made: The 3D characters are Kenney's Blocky Characters (CC0, made by people, credit kenney.nl). Arenas, effects and UI are drawn in code; music and sounds are synthesized in code; code and texts were made with AI assistance (Claude).

Also available on

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